March 2007


Since one of our visitors asked us about the progress, I’ll give you some of the most fresh info available.
So what are we working on? Stability! Well Skyruler is. I’m developing our forum (screenshots available at the end of the post).
Let’s make things clear.
Skyruler is working at our core of the game - making modules work. Why modules? Well, thats pretty easy to answer:
You see, if some part of the game hangs - we can turn it off until we fix it. How about that?
For example, we can turn off forum if it makes our server slow (because of some bug or hakers exploiting some vurnelability), or let’s say, some angry player starts flooding in PM’s (private messages) from a lot of different accounts, so we turn PM’s of until we block all of his accounts, so you get as less harm as possible.
Yes, we know that you want to try this game, but thats our politics - stability, security and usability. We don’t want to have tons of post about game being slow, or accounts get hacked, or alot of players cheat. We would like to see fair, competative gameplay.
(more…)

Hey there!
It’s been more then a month since we have posted news last time. Let’s fill this hole with some information.
What’s been happening around all this time?
Well, I have almost finished my work with the forum, made some changes to our meta keywords generation from news, as well as I have written the requirements for the game.
Again, we had only a bit of time to work at the game, as Skyruler has some problems in his personal life, so do I. But, hell, we have not forgotten and we still are working at it. Yes, it will be finished and released. Yes, we want it to be as interesting and fun to play as possible, that’s why it’s so long in development. We have played a lot of similar games, but they were unfinished, with lots of bugs, having nothing in them that would exclude them from the others. None of them were very realistic, or they were too hard to play. Yes, we are setting ourselves high objectives, but that’s all for you - players.
Oh, and we’d like to brag a bit. This game is still in development, but unique visits are stable and standing at about - 35 per day.
This shows, that there are some people, that are interested in this as we checked - most of the visitors are the same (about half of them comes every or every second day, all the others visit us less recently or only once). We are happy to see this and we hope to get a lot of players after we launch the beta release, because the more players we will have, the bigger competition you will have.
It’s always more fun to be in TOP100 from 1000 players, then from let’s say 300.

I think it’s about it this time

P.S. some statistic graphs from Google Analytics:

visits 2007 03 01 new vs returning 2007 03 01 map 2007 03 01